saving and loading system, player identification


it doesnt seem as big or flashy as creating the first world generation demo, but in the new demo there is:

  • title screen, minus the title
  • saving and loading of games
  • loading in and out of nearby terrain
  • map tables affect world chunks (i never said reliably)
  • movement of map scope in map view
  • map view fog of war

next up ill be integrating peer to peer multiplayer, biome chemistry, and structures

Files

board game demo (beta 1).zip 25 MB
Sep 11, 2023

Get Animal Heads (cancelled)

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